Interview: Civilization VII’s devs on the big update meant to win critics back
Summary
The interview discusses Firaxis' Civilization VII big update, Test of Time, which revisits controversial changes by reworking mechanics, victory conditions, and progression. It introduces a new open-ended triumph system, allows playing a single civilization through all ages, and moves away from legacy paths toward more modular, sandbox-like gameplay. The article also covers increased playtesting with an external Frankenstein Group and publisher-backed workshops, plus questions about early access and future improvements like hot seat multiplayer and a city connections view.