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I write games in C (yes, C)

Quality: 6/10 Relevance: 6/10

Summary

A personal essay explaining why the author consistently writes solo game projects in vanilla C, highlighting reliability, portability, compiler speed, and simplicity. It also critically examines alternatives like C++, C#, Java, Go, and Haxe, arguing that C remains the best fit for their needs despite its dangers.

🚀 Service construit par Johan Denoyer