DigiNews

Tech Watch Articles

← Back to articles

Art of Roads in Games

Quality: 6/10 Relevance: 4/10

Summary

The article examines how road design in games reveals real-world engineering constraints, arguing that Bezier splines struggle with offset and curvature and proposing circle arcs and clothoids as more realistic options. It traces the evolution from classic city builders to modern titles and concludes with the author's motivation to build a custom road system for a city-builder game and tease future technical details.

🚀 Service construit par Johan Denoyer