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Show HN: Journey – A Custom 2D ECS Game Engine Written in Rust and WGPU

Quality: 6/10 Relevance: 4/10

Summary

Journey presents a custom 2D ECS game engine built in Rust using WGPU for rendering, illustrating ECS architecture and GPU-backed rendering approaches. The blog notes browser compatibility requirements and platform minimums, highlighting development insights for Rust game tooling and performance considerations. This offers value to developers exploring Rust-based game tooling and GPU-accelerated workflows.

🚀 Service construit par Johan Denoyer