Show HN: Journey – A Custom 2D ECS Game Engine Written in Rust and WGPU
Summary
Journey presents a custom 2D ECS game engine built in Rust using WGPU for rendering, illustrating ECS architecture and GPU-backed rendering approaches. The blog notes browser compatibility requirements and platform minimums, highlighting development insights for Rust game tooling and performance considerations. This offers value to developers exploring Rust-based game tooling and GPU-accelerated workflows.