Testing the Swift C compatibility with Raylib
Summary
The article demonstrates how Swift can interoperate with a C library (Raylib) without manual FFI bindings by leveraging the Clang importer and a custom module.modulemap. It covers building for native macOS and WASM (WASI), outlining project structure, a Swift Package Manager configuration, and practical steps to expose C headers as a Swift module. The piece emphasizes a pragmatic approach to embedding C libraries in Swift, highlighting the ease of cross-platform development with Swift for game development using Raylib.