DigiNews

Tech Watch by Johan Denoyer

← Back to articles

JAX’s true calling: Ray-Marching renderers on WebGL

Quality: 8/10 Relevance: 7/10

Summary

The post explores using JAX to build a ray-marching renderer that runs in the browser via WebGL. It emphasizes SDF-based rendering, vectorization with vmap, and differentiable shading, all in a compact Python example (~100 lines) and notes GitHub and tfjs export options.

🚀 Service construit par Johan Denoyer