Significant progress made on Xbox 360 recompilation
Summary
Read Only Memo's interview with ReXGlue creator Tom explains how static recompilation is being used to port Xbox 360 games to PC. The piece clarifies that ReXGlue is a platform, not just an emulator, combining Xenia-based backend with ahead-of-time compilation to produce native code. It covers current progress, the rationale behind static recompilation, and related tooling and community involvement.