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Significant progress made on Xbox 360 recompilation

Quality: 8/10 Relevance: 8/10

Summary

Read Only Memo's interview with ReXGlue creator Tom explains how static recompilation is being used to port Xbox 360 games to PC. The piece clarifies that ReXGlue is a platform, not just an emulator, combining Xenia-based backend with ahead-of-time compilation to produce native code. It covers current progress, the rationale behind static recompilation, and related tooling and community involvement.

🚀 Service construit par Johan Denoyer