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Ultima Ratio Regum 0.11 Update #57: Interesting Map Geometry and Mathematics

Quality: 8/10 Relevance: 7/10

Summary

This blog post documents Mark R. Johnson’s exploration of preventing map islands in Ultima Ratio Regum’s map-generation, detailing a progression from flood-fill considerations to a lightweight, hidden-grid approach. It outlines the reasoning, experiments, and practical implementation that yield visually rich maps without islands, while maintaining computational efficiency.

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