Letting AI play my game – building an agentic test harness to help play-testing
Summary
The article describes building an agentic test harness that lets an AI agent autonomously play-test a game, with emphasis on architecture, safety guardrails, telemetry, and measurable outcomes. It argues this approach accelerates QA, provides reproducible test coverage, and yields actionable insights for game design and software testing. Practical steps are outlined to implement such a harness, including defining objectives, instrumentation, and iterative improvements.