I built a Game Boy emulator in F#
Summary
The article documents Nick Kossolapov's journey building Fame Boy, a Game Boy emulator in F#, detailing the architecture, domain modelling, and cross-platform deployment. It highlights the role of AI in test generation and performance optimization, plus insights into profiling, memory optimization, and frontend/web porting. It also reflects on learning outcomes and the pragmatic tradeoffs of AI-assisted development.