The Original Super Mario 64 Is Now Playable On GBA
Summary
Retro Dodo covers Tobias Friedly's attempt to port the original Mario 64 N64 source code to the Game Boy Advance. The piece explains why the GBA's hardware makes this difficult, notes progress of 5-15 frames per second, and describes the engineering work on physics and float movement. It also references Joshua Barretto's demake as inspiration and points to a video showing the progress.