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ArthurBrussee/brush

Quality: 8/10 Relevance: 9/10

Summary

Brush is a 3D reconstruction engine that uses Gaussian splatting to render and train on a variety of platforms, including macOS, Windows, Linux, Android, and browsers via WebGPU. Built with Rust and using the Burn ML framework, it supports native builds, WASM exports, and COLMAP/Nerfstudio data formats, with CLI and viewer capabilities and web demos. The project emphasizes cross-platform, dependency-light binaries and real-time rendering workflows.

🚀 Service construit par Johan Denoyer