Benedict Evans: AI eats the world (Spring 26) [pdf]
Summary
The article discusses Benedict Evans: AI eats the world (Spring 26), but the provided content is a deep dive into retro hardware rendering: a 3D renderer ported to ZX Spectrum 48K, using fixed-point math, Z80 ASM optimisations, and an open-source workflow around a small embedded pipeline. It highlights performance improvements, precomputation, and the plan to test on real hardware, offering insights into embedded graphics optimization and retro-computing culture.