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libwce: the entropy layer of a wavelet codec, on its own

Quality: 8/10 Relevance: 9/10

Summary

This post introduces libwce, a minimal Rust implementation of a Bit-Plane Count (BPC) style entropy layer for wavelet codecs. It explains how the entropy layer works, including predictor types and data encoding, and emphasizes that libwce is stateless and buffer-driven, intended to illustrate the entropy layer rather than a full codec. The article also surveys three demos (image_compress, mode_shootout, and stream_surgery) that demonstrate end-to-end usage, predictor comparisons, and robustness testing.

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