Renderling devlog - generics for `wgsl-rs` and more
Summary
Renderling reports the wgsl-rs milestone has been completed, introducing generics support and exhaustive roundtrip tests. The update explains how the Rust proc-macro now builds a WGSL IR AST with generic parameters and monomorphizes shaders at runtime, trading some compile-time validation for runtime flexibility. It also outlines future extensions, Bevy discussions, and ongoing ecosystem work around WGSL and Rend3 compatibility.