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PlayStation Architecture - A Practical Analysis

Quality: 8/10 Relevance: 9/10

Summary

A detailed technical overview of the original PlayStation's architecture, including the CXD8530BQ SoC, CP0/CP2 coprocessors, MDEC, GPU, VRAM/SGRAM, and the CD subsystem. The article also discusses copy protection and development tooling, with historical context on MIPS-based CPUs and the DMA-driven data paths.

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