How I Actually Play Video Games With SMA: The Tools I Use Every Day
Summary
An individual with Spinal Muscular Atrophy shares an accessible, multi-tool setup for gaming and computer use. The piece highlights a practical stack including PlayAbility for facial-input control, Handy for local speech-to-text, the Xbox Adaptive Controller, and eye-tracking options, emphasizing layered solutions tailored to mobility limitations and daily productivity.