Furality Ultra Club A/V Writeup
Summary
This article provides a detailed, behind-the-scenes look at Furality Ultra Club A/V production, focusing on Blender-based DMX tooling, MDMX encoding, and Davinci Resolve workflows. It covers the end-to-end pipeline from DMX input to Spout output and discusses challenges, open-source tooling, and performance considerations for VR club productions.