Announcing Box3D
Summary
Box3D is an open source 3D physics engine fork of Box2D with features for triangle mesh, height field, and baked compound collisions. The author explains why Box3D was created from Rubikon Lite to meet the needs of a large open world game and notes that Box3D is alpha with a v0.1 target and ongoing development. It is already used in The Legend of California and other projects, with documentation and getting started guidance available.