DigiNews

Tech Watch by Johan Denoyer

← Back to articles

Game Boy Advance Dev: Logging to the console

Quality: 8/10 Relevance: 9/10

Summary

The article explains how to enable and use the mGBA logger for Game Boy Advance development. It covers memory-mapped registers for logging, a sample logging function, and how to route logs to a terminal. It also discusses log levels, formatting, and development-only compilation guards.

🚀 Service construit par Johan Denoyer