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Tech Watch by Johan Denoyer

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I was wrong about game development

Quality: 8/10 Relevance: 9/10

Summary

A developer reflects on Burst's launch and updates, focusing on balancing difficulty and user experience rather than visuals or features. It discusses Zen mode to accommodate different play styles, the impact of leaderboards, and the reconsideration of an in-app tip jar and its app-store labeling, concluding that Burst remains free to play and emphasizing learning from missteps.

🚀 Service construit par Johan Denoyer