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Pong Wars on the Commodore 64

Quality: 8/10 Relevance: 9/10

Summary

A detailed, hands-on write-up describing how to recreate Pong Wars on the Commodore 64 using 6502 assembly. It covers the game loop, fixed-point math for movement, sprite handling, collision with the blockfield, color rendering, scoring, and hardware-based randomness via the SID, plus practical notes on disk image creation and emulator setup.

🚀 Service construit par Johan Denoyer