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Tech Watch by Johan Denoyer

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Running DOOM on our Custom CPU and Going Viral

Quality: 8/10 Relevance: 9/10

Summary

This post documents building a custom CPU on an FPGA to run the classic game DOOM, detailing memory integration, caching, DDR3 latency, IO, and the debugging journey. It charts progress from 0.7 FPS to 15-20 FPS with plans for 30 FPS and future out-of-order work.

🚀 Service construit par Johan Denoyer