GTFO VR Postmortem
Summary
GTFO VR Postmortem is a personal blog post by Paul G. detailing the creation of a VR mod for GTFO. It covers the modding journey from early Unity decompilation using DnSpy, to runtime patching with Harmony and BepInEx, to IL2CPP challenges, VR UI/UX work, performance considerations, and open-source release. It also discusses architecture decisions and community contributions.