DigiNews

Tech Watch by Johan Denoyer

← Back to articles

Correlated RNG

Quality: 6/10 Relevance: 7/10

Summary

An in-depth look at how using multiple RNGs from a single seed can cause correlated outcomes in procedurally generated games. It covers three mitigation approaches, with hash-based seeds as the recommended solution, and cites real-world examples from Slay the Spire 2. The post also discusses RNG algorithms like Squirrel3 and provides practical debugging notes for game developers.

🚀 Service construit par Johan Denoyer