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DOOM on Emacs

Quality: 8/10 Relevance: 9/10

Summary

DOOM on Emacs describes running the classic DOOM game inside Emacs using a native module, based on doomgeneric with Elisp glue. It covers the build process (Canvas patch), repository layout, and how to run the game, highlighting an experimental integration of a game engine into a text editor. The article aggregately points to the project repository and related canvas patches.

🚀 Service construit par Johan Denoyer