How to Make a Nintendo 64 Game in 2026
Summary
The article by Dominic Szablewski details porting a JavaScript game engine to C for the Nintendo 64 using Libdragon, describing the creation of a new N64 game (Xibalba 64) and its physical release. It covers the engine port, platform backends, rendering strategies, a level editor, testing on real hardware, and the publishing workflow with Modretro.