👾 J'ai porté Quake III Arena sur PHP — Des fichiers PK3 à une carte jouable
Summary
French article detailing porting Quake III Arena to PHP using PK3 archives, IBSP 46 parsing, BSP rendering, and a native SDL/OpenGL window via FFI. It presents a partial, playable port focusing on faithful engine mechanics rather than a full game, with debugging tools and a long code-driven exploration.