Curvature Beziers – Improving on a timeless recipe
Summary
The article reevaluates Bezier curves by introducing curvature-based editing instead of relying on symmetric tangents. It presents mathematical foundations for curvature, proposes curvature handles, and outlines a migration path for existing bezier-based tools, including UI and weighting heuristics to ensure smooth, stable edits. It also discusses practical implications for editing complex curves and mentions a GitLab repository with related code.