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Reverse Engineering Unknown File Formats with ImHex

Quality: 8/10 Relevance: 9/10

Summary

This post demonstrates how to reverse engineer a game save file format using ImHex, exposing patterns for decoding binary data, including Windows FILETIME, 7-bit encoded ints, lists, and enums. It maps C# serialization to a Pattern Language (fez.hexpat) to decode and document the data, highlighting a workflow from identifying the save file to generating patterns and validating compatibility.

🚀 Service construit par Johan Denoyer