Three.js, WebGPU et IA : où en est la 3D sur le web ? - FAQ #3
Summary
A Human Coders podcast explores the rapid evolution of Three.js with WebGPU and AI-driven workflows, including the Three.js Shader Language (TSL), performance improvements, and open-source governance amid AI-driven PRs. Guests discuss Gaussian Splatting and future web 3D near-native performance, plus practical advice for developers.