Introducing CUDA Rust: Two Tracks for Writing GPU Kernels
Summary
NVIDIA introduces CUDA Rust with two GPU-kernel tracks: SIMT via cuda-oxide and Tile-based via cutile-rs, each with its own safety and runtime model. The post provides setup instructions, example code, and guidance on when to use Tile versus SIMT, along with interop plans and ongoing development status. It highlights Rust-driven GPU programming and the open-source nature of the projects.