Optimizing anamorphic sculptures
Summary
Thiago Cardoso’s blog post describes optimizing anamorphic sculptures by arranging 3D meshes so a target silhouette is rendered from a specific viewpoint. The piece covers differentiable rendering concepts (soft rasterizers), gradient-descent optimization of object positions, and using IoU-based losses to guide the sculpture toward the desired silhouette, framed as an art-tech experiment.