Analyzing Frontier Model Progress with My Favourite Game: Prince of Persia
Summary
Priyan's blog details an experiment porting Prince of Persia (Apple II, 1989) to C# using frontier AI models (Claude Opus, Codex). Through four rounds, the author highlights how model architecture understanding and self-checking against originals enabled a playable version, with emphasis on data provenance, reverse-engineering flow, and the value of a test harness. The post also shares the GitHub repos and notes on licensing and non-commercial use.