C64 MERCENARY (1985): a novel exploit bug at the start of the game
Summary
Mercenary (1985) is a Commodore 64 open-world game with a minisite that documents its internal mechanics in depth, from city rendering and flight models to event scripts and sound. The article compiles extensive technical details, code-level insights, and references to source code and maps, illustrating a thorough reverse-engineering-style exploration of the game. It also notes authorship by air and the project’s aim to reach a Gold tier standard.