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Fast Blur with Animated Radius

Quality: 8/10 Relevance: 9/10

Summary

A technical blog post detailing an optimized approach to fast Gaussian blurring with an animated radius for Blender workflows. The author introduces Smol Gaussian, compares it to Dual Kawase and Skia-based Gaussian methods, and provides a WebGPU playground and reference implementations. The piece emphasizes performance scaling, edge handling, and practical experiments across HDR content.

🚀 Service construit par Johan Denoyer