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Tech Watch by Johan Denoyer

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Billions of Triangles Redux

Quality: 9/10 Relevance: 8/10

Summary

The article covers NVIDIA's vk_lod_clusters demo and the author's work extending meshoptimizer for hierarchical clustered LOD. It explains glTF compression using meshoptimizer extensions, processing improvements in clustering and attribute-aware simplification, and introduces a fast meshlet codec for efficient streaming. It also discusses foliage handling, memory considerations, and broader implications for real-time rendering pipelines.

🚀 Service construit par Johan Denoyer