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Tech Watch by Johan Denoyer

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2D Vehicles

Quality: 8/10 Relevance: 9/10

Summary

Pat Kerr's 2D Vehicles is a retrospective and modern browser recreation of an early 2D physics engine used in GTA. It documents a simple rigid-body core, a tyre-based model, and three vehicle modes, along with input handling, barriers, and a modular architecture. The piece illustrates building a real-time 2D physics engine for games and educational demos.

🚀 Service construit par Johan Denoyer