Show HN: Parin – A 2D game engine between raylib and Godot, written in Dlang
Summary
Show HN post introducing Parin, a lightweight 2D game engine written in the D programming language. The project sits between raylib and Godot in scope, aims for simplicity and hackability, and ships with a modular foundation (based on Joka) and multiple templates/demos. It uses MIT licensing and includes web build capabilities and examples.