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The game industry is broken – can we fix it?

Quality: 8/10 Relevance: 9/10

Summary

The Edge feature analyzes a crisis in the video game industry, highlighting layoffs, ballooning budgets, and studio closures, and questions the sustainability of current models. It gathers perspectives from Tim Sweeney, Raph Koster, and others, proposing paths like smaller, ecosystem-driven games, new royalty concepts, and private ownership to weather the downturn. The piece also notes AI tooling as a potential factor but argues it is not a universal platform reset.

🚀 Service construit par Johan Denoyer