Why I rewrote Polygon from scratch
Summary
The author explains why they rewrote Polygon from scratch in Jai to achieve memory and performance control, detailing memory management challenges, garbage collection, and the move away from Electron. The post traces two years of development (Year 1 with low-level bindings and Year 2 with a recyclable memory system) and announces Polygon v2.0.54 with procedural geometry, compute shaders, and a render graph, available as an executable or an SDK.