Reverse engineer of PC-98 Touhou games retires
Summary
A detailed retrospective on ReC98's Hatoyama modular architecture and the headless game logic work for Seihou/PC-98 Touhou, alongside a candid reflection on AI-assisted vibecode and community dynamics. The piece mixes technical deep-dives (DLL boundaries, build optimizations, and replay validation tooling) with commentary on crowdfunding, platform politics, and the future of OSS in niche retro-game projects.