Software may be getting worse, but it used to be horrible
Summary
The post by Jake Voytko argues that software quality has not universally improved over time and that nostalgia can mislead our assessment of past and present software. Through anecdotes about Windows stability issues, autosave failures, disk fragmentation, and early online games, the piece illustrates how earlier software was fragile and hardware-dependent, while acknowledging that modern software is bloated and complex. It closes by favoring modern practices like process isolation, online updates, and higher-level languages, arguing that we should learn from the past rather than wish for it.