I'm Working on a FOSS Linux Pinbal Simulation Engine
Summary
An update on a fully FOSS Linux pinball simulation engine by sysrpl, detailing recent feature work and ongoing development. Highlights include a new sound system, ambient noises, improved physics, an in-game editor, offscreen rendering with TypeScript, and a video-mode mini-game; the post also outlines future plans such as better physics, an upper playfield, and a table creation guide, plus a call for collaboration.